Protection from Evil and Good - Baldur's Gate 3 Database
By Mia Phillips
Effects/Special Abilities
Protect a creature against aberrations, celestials, elementals, fey, fiends, and undead.
The target can’t be Charmed, Frightened, or possessed by them, and when these creatures attack it, they do so with disadvantage.
Until Long Rest
Melee Concentration
Abjuration items in Baldur's Gate 3 (29)
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